This week, with as much media “blitz” as an indie shop can muster, we announced our latest app, FilterFresh, along with our completely revamped website. FilterFresh is free and solves a simple problem: It reminds you when to change or clean your filters. (Think: HVAC or water or any other kind of filter you have.) As … Continue reading →
Tag Archives: UX
The iOS UIPickerView is one SDK component that leaves little to the developer for customization. With iOS7 and its entirely revamped look and feel just around the corner (allegedly), you may think that you’ll be stuck with the new and improved UIPickerView chrome which for many may feel sub-optimal for existing or new apps that … Continue reading →
I debated about what to write about today, especially in the wake of yesterday’s WWDC ticket frenzy, the subsequent online screaming about it, and everything else. I think in the end, Apple will do what Apple does, and that’ll be that. Enough about that. On to the next thing… a new app to develop!
This is an old and common thing to do in an iOS app. Doing it well — or at all — it turns out, is pretty easy, but perhaps not obvious.
Despite what Apple’s Human Interface Guidelines may say, sometimes you want to prevent your user from doing anything until some long-running task (like a network API call or a login task, for example) completes. How do you do that without knowing, necessarily, what UI elements are visible and active? Use a full-screen veil to cover … Continue reading →