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Tag Archives: CoreGraphics

Composite Images using Image Masks

Hawk iMedia Posted on October 12, 2012 by Hawk iMediaOctober 16, 2012

In my last post about dynamic pattern images , I showed how to create images on the fly for use as background pattern images. As promised, today I’ll show how to create composite images with cutouts using masks.

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Posted in iDevBlogADay | Tagged CoreGraphics, iOS | 11 Replies

Dynamic Pattern Images with Core Graphics

Hawk iMedia Posted on September 28, 2012 by Hawk iMediaSeptember 28, 2012

The image handling capabilities available in iOS (and OS X for that matter) are pretty spectacular. Using only high level APIs, you can work with images quite easily. But lurking very close to the high level APIs is Core Graphics, … Continue reading →

Posted in iDevBlogADay | Tagged CoreGraphics, iOS | Leave a reply

The Veiled UI

Hawk iMedia Posted on October 28, 2011 by Hawk iMediaOctober 28, 2011

Despite what Apple’s Human Interface Guidelines may say, sometimes you want to prevent your user from doing anything until some long-running task (like a network API call or a login task, for example) completes. How do you do that without … Continue reading →

Posted in iDevBlogADay | Tagged Animation, CoreGraphics, UI, UX, Veil | 2 Replies
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