Unit Testing for Fun and Profit
How do you know if your code works? You test it of course. But, how do you test your code? Do you run it in the simulator? On your device? Is that enough? The simple answer is: No. How can … Continue reading →
How do you know if your code works? You test it of course. But, how do you test your code? Do you run it in the simulator? On your device? Is that enough? The simple answer is: No. How can … Continue reading →
It turns out that building multiple targets from one source code base is both easy and hard, both simple and complex. It all depends not only on the ultimate products you want to create, but a bit on your workflow … Continue reading →
Several months ago I wrote about some tricks I was using to build many targets from one code base. The rubber is meeting the road on that project as we get closer to being ready to submit to Apple, and … Continue reading →
The title of this article may be overstating my expertise with git slightly, but that’s how I feel having successfully tackled what is, I think, a fairly non-trivial task with git: managing changes across multiple branches and multiple remotes using … Continue reading →
If you came to Xcode4 from Xcode3, you noticed a distinctly different methodology to the way in which apps are built, namely Schemes. Schemes introduce more organization and flexibility to how you build targets in Xcode and to what is … Continue reading →