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Yearly Archives: 2012

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Annual Apple Shutdown Begins Now!

Hawk iMedia Posted on December 21, 2012 by Hawk iMediaDecember 21, 2012

If you are an Apple Developer, you have no doubt been bombarded lately with reminders that Apple is shutting down its developer portal for Christmas beginning today Friday, December 21st, through next Friday, December 28th. What shall we do without … Continue reading →

Posted in iDevBlogADay | Tagged Apple, Career | Leave a reply

[self viewDidChange]; — Wait. What?

Hawk iMedia Posted on December 7, 2012 by Hawk iMediaDecember 6, 2012

No, that’s not a new and magical API in the title. Just an eye catcher…

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Posted in iDevBlogADay | Tagged Career | Leave a reply

Pro Tip: Data Types Matter

Hawk iMedia Posted on November 9, 2012 by Hawk iMediaNovember 8, 2012

I made a stupid mistake recently, which cost me more than a few hours of time to figure out. But I learned a couple things: Xcode will let you dig as deep a hole as you like, despite its “assistance”, … Continue reading →

Posted in iDevBlogADay, Software Development | Tagged Best Practices, Lessons Learned, Xcode | 5 Replies

Geofencing Followup

Hawk iMedia Posted on October 26, 2012 by Hawk iMediaOctober 25, 2012

In a previous post I wrote up some discoveries I had made about using geofencing — region monitoring in iOS parlance — based on some testing I had done. I have since applied those experiments to a real world application … Continue reading →

Posted in iDevBlogADay | Tagged Geofencing, Location Services | Leave a reply

Composite Images using Image Masks

Hawk iMedia Posted on October 12, 2012 by Hawk iMediaOctober 16, 2012

In my last post about dynamic pattern images , I showed how to create images on the fly for use as background pattern images. As promised, today I’ll show how to create composite images with cutouts using masks.

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Posted in iDevBlogADay | Tagged CoreGraphics, iOS | 11 Replies

Dynamic Pattern Images with Core Graphics

Hawk iMedia Posted on September 28, 2012 by Hawk iMediaSeptember 28, 2012

The image handling capabilities available in iOS (and OS X for that matter) are pretty spectacular. Using only high level APIs, you can work with images quite easily. But lurking very close to the high level APIs is Core Graphics, … Continue reading →

Posted in iDevBlogADay | Tagged CoreGraphics, iOS | Leave a reply

Reclaiming a TimeMachine Volume’s Disk Space

Hawk iMedia Posted on August 31, 2012 by Hawk iMediaAugust 30, 2012

A slight departure from the thing we all love doing (writing code) to a thing some of us may have to spend time on (system administration). We added a fourth Mac to our home network recently, and I wanted to … Continue reading →

Posted in iDevBlogADay | Tagged hdiutil, System Administration, TimeMachine, tmutil | 9 Replies

Fast UITableView Scrolling with Network Image Load

Hawk iMedia Posted on August 17, 2012 by Hawk iMediaAugust 17, 2012

This is an old and common thing to do in an iOS app. Doing it well — or at all — it turns out, is pretty easy, but perhaps not obvious.

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Posted in iDevBlogADay | Tagged Animation, Performance, UI, UIScrollViewDelegate, UITableView, UX | 9 Replies

Are Your (Older) Apps Ready for iOS6?

Hawk iMedia Posted on August 3, 2012 by Hawk iMediaAugust 1, 2012

I would hope this is obvious to anyone who’s been around the iOS eco-system during an iOS beta period: Make sure your apps will continue to work with the new release!

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Posted in iDevBlogADay, Software Development | Tagged iOS6, Xcode | 17 Replies

De-railed

Hawk iMedia Posted on July 20, 2012 by Hawk iMediaJuly 19, 2012

Two things happened recently that have each, in their own way, de-railed me to some extent. The details of each instance should be interesting to iOS developers and Rails developers alike.

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Posted in iDevBlogADay | Tagged App Store, Rails | Leave a reply

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